#include "fpsp-namespace.h" // // // binstr.sa 3.3 12/19/90 // // Description: Converts a 64-bit binary integer to bcd. // // Input: 64-bit binary integer in d2:d3, desired length (LEN) in // d0, and a pointer to start in memory for bcd characters // in d0. (This pointer must point to byte 4 of the first // lword of the packed decimal memory string.) // // Output: LEN bcd digits representing the 64-bit integer. // // Algorithm: // The 64-bit binary is assumed to have a decimal point before // bit 63. The fraction is multiplied by 10 using a mul by 2 // shift and a mul by 8 shift. The bits shifted out of the // msb form a decimal digit. This process is iterated until // LEN digits are formed. // // A1. Init d7 to 1. D7 is the byte digit counter, and if 1, the // digit formed will be assumed the least significant. This is // to force the first byte formed to have a 0 in the upper 4 bits. // // A2. Beginning of the loop: // Copy the fraction in d2:d3 to d4:d5. // // A3. Multiply the fraction in d2:d3 by 8 using bit-field // extracts and shifts. The three msbs from d2 will go into // d1. // // A4. Multiply the fraction in d4:d5 by 2 using shifts. The msb // will be collected by the carry. // // A5. Add using the carry the 64-bit quantities in d2:d3 and d4:d5 // into d2:d3. D1 will contain the bcd digit formed. // // A6. Test d7. If zero, the digit formed is the ms digit. If non- // zero, it is the ls digit. Put the digit in its place in the // upper word of d0. If it is the ls digit, write the word // from d0 to memory. // // A7. Decrement d6 (LEN counter) and repeat the loop until zero. // // Implementation Notes: // // The registers are used as follows: // // d0: LEN counter // d1: temp used to form the digit // d2: upper 32-bits of fraction for mul by 8 // d3: lower 32-bits of fraction for mul by 8 // d4: upper 32-bits of fraction for mul by 2 // d5: lower 32-bits of fraction for mul by 2 // d6: temp for bit-field extracts // d7: byte digit formation word;digit count {0,1} // a0: pointer into memory for packed bcd string formation // // Copyright (C) Motorola, Inc. 1990 // All Rights Reserved // // THIS IS UNPUBLISHED PROPRIETARY SOURCE CODE OF MOTOROLA // The copyright notice above does not evidence any // actual or intended publication of such source code. //BINSTR idnt 2,1 | Motorola 040 Floating Point Software Package |section 8 #include "fpsp.defs" .global binstr binstr: moveml %d0-%d7,-(%a7) // // A1: Init d7 // moveql #1,%d7 //init d7 for second digit subql #1,%d0 //for dbf d0 would have LEN+1 passes // // A2. Copy d2:d3 to d4:d5. Start loop. // loop: movel %d2,%d4 //copy the fraction before muls movel %d3,%d5 //to d4:d5 // // A3. Multiply d2:d3 by 8; extract msbs into d1. // bfextu %d2{#0:#3},%d1 //copy 3 msbs of d2 into d1 asll #3,%d2 //shift d2 left by 3 places bfextu %d3{#0:#3},%d6 //copy 3 msbs of d3 into d6 asll #3,%d3 //shift d3 left by 3 places orl %d6,%d2 //or in msbs from d3 into d2 // // A4. Multiply d4:d5 by 2; add carry out to d1. // asll #1,%d5 //mul d5 by 2 roxll #1,%d4 //mul d4 by 2 swap %d6 //put 0 in d6 lower word addxw %d6,%d1 //add in extend from mul by 2 // // A5. Add mul by 8 to mul by 2. D1 contains the digit formed. // addl %d5,%d3 //add lower 32 bits nop //ERRATA ; FIX #13 (Rev. 1.2 6/6/90) addxl %d4,%d2 //add with extend upper 32 bits nop //ERRATA ; FIX #13 (Rev. 1.2 6/6/90) addxw %d6,%d1 //add in extend from add to d1 swap %d6 //with d6 = 0; put 0 in upper word // // A6. Test d7 and branch. // tstw %d7 //if zero, store digit & to loop beqs first_d //if non-zero, form byte & write sec_d: swap %d7 //bring first digit to word d7b aslw #4,%d7 //first digit in upper 4 bits d7b addw %d1,%d7 //add in ls digit to d7b moveb %d7,(%a0)+ //store d7b byte in memory swap %d7 //put LEN counter in word d7a clrw %d7 //set d7a to signal no digits done dbf %d0,loop //do loop some more! bras end_bstr //finished, so exit first_d: swap %d7 //put digit word in d7b movew %d1,%d7 //put new digit in d7b swap %d7 //put LEN counter in word d7a addqw #1,%d7 //set d7a to signal first digit done dbf %d0,loop //do loop some more! swap %d7 //put last digit in string lslw #4,%d7 //move it to upper 4 bits moveb %d7,(%a0)+ //store it in memory string // // Clean up and return with result in fp0. // end_bstr: moveml (%a7)+,%d0-%d7 rts |end