/* states.inl * * This file contains the macro implementation of the inlined * routines associated with thread state information. * * COPYRIGHT (c) 1989, 1990, 1991, 1992, 1993, 1994. * On-Line Applications Research Corporation (OAR). * All rights assigned to U.S. Government, 1994. * * This material may be reproduced by or for the U.S. Government pursuant * to the copyright license under the clause at DFARS 252.227-7013. This * notice must appear in all copies of this file and its derivatives. * * $Id$ */ #ifndef __STATES_inl #define __STATES_inl /*PAGE * * _States_Set * * DESCRIPTION: * * This function sets the given states_to_set into the current_state * passed in. The result is returned to the user in current_state. */ STATIC INLINE States_Control _States_Set ( States_Control states_to_set, States_Control current_state ) { return (current_state | states_to_set); } /*PAGE * * _States_Clear * * DESCRIPTION: * * This function clears the given states_to_clear into the current_state * passed in. The result is returned to the user in current_state. */ STATIC INLINE States_Control _States_Clear ( States_Control states_to_clear, States_Control current_state ) { return (current_state & ~states_to_clear); } /*PAGE * * _States_Is_ready * * DESCRIPTION: * * This function returns TRUE if the_states indicates that the * state is READY, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_ready ( States_Control the_states ) { return (the_states == STATES_READY); } /*PAGE * * _States_Is_only_dormant * * DESCRIPTION: * * This function returns TRUE if the DORMANT state is the ONLY state * set in the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_only_dormant ( States_Control the_states ) { return (the_states == STATES_DORMANT); } /*PAGE * * _States_Is_dormant * * DESCRIPTION: * * This function returns TRUE if the DORMANT state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_dormant ( States_Control the_states ) { return (the_states & STATES_DORMANT); } /*PAGE * * _States_Is_suspended * * DESCRIPTION: * * This function returns TRUE if the SUSPENDED state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_suspended ( States_Control the_states ) { return (the_states & STATES_SUSPENDED); } /*PAGE * * _States_Is_Transient * * DESCRIPTION: * * This function returns TRUE if the TRANSIENT state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_transient ( States_Control the_states ) { return (the_states & STATES_TRANSIENT); } /*PAGE * * _States_Is_delaying * * DESCRIPTION: * * This function returns TRUE if the DELAYING state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_delaying ( States_Control the_states ) { return (the_states & STATES_DELAYING); } /*PAGE * * _States_Is_waiting_for_buffer * * DESCRIPTION: * * This function returns TRUE if the WAITING_FOR_BUFFER state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_waiting_for_buffer ( States_Control the_states ) { return (the_states & STATES_WAITING_FOR_BUFFER); } /*PAGE * * _States_Is_waiting_for_segment * * DESCRIPTION: * * This function returns TRUE if the WAITING_FOR_SEGMENT state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_waiting_for_segment ( States_Control the_states ) { return (the_states & STATES_WAITING_FOR_SEGMENT); } /*PAGE * * _States_Is_waiting_for_message * * DESCRIPTION: * * This function returns TRUE if the WAITING_FOR_MESSAGE state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_waiting_for_message ( States_Control the_states ) { return (the_states & STATES_WAITING_FOR_MESSAGE); } /*PAGE * * _States_Is_waiting_for_event * * DESCRIPTION: * * This function returns TRUE if the WAITING_FOR_EVENT state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_waiting_for_event ( States_Control the_states ) { return (the_states & STATES_WAITING_FOR_EVENT); } /*PAGE * * _States_Is_waiting_for_mutex * * DESCRIPTION: * * This function returns TRUE if the WAITING_FOR_MUTEX state * is set in the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_waiting_for_mutex ( States_Control the_states ) { return (the_states & STATES_WAITING_FOR_MUTEX); } /*PAGE * * _States_Is_waiting_for_semaphore * * DESCRIPTION: * * This function returns TRUE if the WAITING_FOR_SEMAPHORE state * is set in the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_waiting_for_semaphore ( States_Control the_states ) { return (the_states & STATES_WAITING_FOR_SEMAPHORE); } /*PAGE * * _States_Is_waiting_for_time * * DESCRIPTION: * * This function returns TRUE if the WAITING_FOR_TIME state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_waiting_for_time ( States_Control the_states ) { return (the_states & STATES_WAITING_FOR_TIME); } /*PAGE * * _States_Is_waiting_for_rpc_reply * * DESCRIPTION: * * This function returns TRUE if the WAITING_FOR_TIME state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_waiting_for_rpc_reply ( States_Control the_states ) { return (the_states & STATES_WAITING_FOR_RPC_REPLY); } /*PAGE * * _States_Is_waiting_for_period * * DESCRIPTION: * * This function returns TRUE if the WAITING_FOR_PERIOD state is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_waiting_for_period ( States_Control the_states ) { return (the_states & STATES_WAITING_FOR_PERIOD); } /*PAGE * * _States_Is_locally_blocked * * DESCRIPTION: * * This function returns TRUE if one of the states which indicates * that a task is blocked waiting for a local resource is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_locally_blocked ( States_Control the_states ) { return (the_states & STATES_LOCALLY_BLOCKED); } /*PAGE * * _States_Is_waiting_on_thread_queue * * DESCRIPTION: * * This function returns TRUE if one of the states which indicates * that a task is blocked waiting for a local resource is set in * the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_waiting_on_thread_queue ( States_Control the_states ) { return (the_states & STATES_WAITING_ON_THREAD_QUEUE); } /*PAGE * * _States_Is_blocked * * DESCRIPTION: * * This function returns TRUE if one of the states which indicates * that a task is blocked is set in the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Is_blocked ( States_Control the_states ) { return (the_states & STATES_BLOCKED); } /*PAGE * * * _States_Are_set * * DESCRIPTION: * * This function returns TRUE if any of the states in the mask * are set in the_states, and FALSE otherwise. */ STATIC INLINE boolean _States_Are_set ( States_Control the_states, States_Control mask ) { return ( (the_states & mask) != STATES_READY); } #endif /* end of include file */