## ## $Id$ ## Kate Feng modified it for the MVME5500 board ## VPATH = @srcdir@:@srcdir@/../../../shared/vmeUniverse: INCLUDES = -I @srcdir@/../vme H_FILES = VME.h VMEConfig.h C_FILES = vmeUniverse.c vmeconfig.c C_O_FILES = $(C_FILES:%.c=$(ARCH)/%.$(OBJEXT)) OBJS = $(C_O_FILES) include $(top_srcdir)/../../../../../../automake/compile.am include $(top_srcdir)/../../../../../../automake/lib.am include_bspdir = $(includedir)/bsp include_bsp_HEADERS = VMEConfig.h include_bsp_HEADERS += VME.h include_bsp_HEADERS += ../../../shared/vmeUniverse/vmeUniverse.h $(PROJECT_INCLUDE)/bsp: $(mkinstalldirs) $@ $(PROJECT_INCLUDE)/bsp/vmeUniverse.h: vmeUniverse.h $(INSTALL_DATA) $< $@ $(PROJECT_INCLUDE)/bsp/VME.h: VME.h $(INSTALL_DATA) $< $@ $(PROJECT_INCLUDE)/bsp/VMEConfig.h: VMEConfig.h $(INSTALL_DATA) $< $@ PREINSTALL_FILES = $(PROJECT_INCLUDE)/bsp PREINSTALL_FILES += $(PROJECT_INCLUDE)/bsp/VME.h PREINSTALL_FILES += $(PROJECT_INCLUDE)/bsp/VMEConfig.h PREINSTALL_FILES += $(PROJECT_INCLUDE)/bsp/vmeUniverse.h all-local: $(PREINSTALL_FILES) $(ARCH) $(OBJS) # # (OPTIONAL) Add local stuff here using += # EXTRA_DIST = vmeconfig.c include $(top_srcdir)/../../../../../../automake/local.am