1 | ZLIB version 1.2.3 for AS400 installation instructions |
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2 | |
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3 | I) From an AS400 *SAVF file: |
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4 | |
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5 | 1) Unpacking archive to an AS400 save file |
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6 | |
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7 | On the AS400: |
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8 | |
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9 | _ Create the ZLIB AS400 library: |
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10 | |
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11 | CRTLIB LIB(ZLIB) TYPE(PROD) TEXT('ZLIB compression API library') |
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12 | |
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13 | _ Create a work save file, for example: |
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14 | |
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15 | CRTSAVF FILE(ZLIB/ZLIBSAVF) |
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16 | |
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17 | On a PC connected to the target AS400: |
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18 | |
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19 | _ Unpack the save file image to a PC file "ZLIBSAVF" |
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20 | _ Upload this file into the save file on the AS400, for example |
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21 | using ftp in BINARY mode. |
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22 | |
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23 | |
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24 | 2) Populating the ZLIB AS400 source library |
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25 | |
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26 | On the AS400: |
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27 | |
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28 | _ Extract the saved objects into the ZLIB AS400 library using: |
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29 | |
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30 | RSTOBJ OBJ(*ALL) SAVLIB(ZLIB) DEV(*SAVF) SAVF(ZLIB/ZLIBSAVF) RSTLIB(ZLIB) |
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31 | |
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32 | |
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33 | 3) Customize installation: |
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34 | |
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35 | _ Edit CL member ZLIB/TOOLS(COMPILE) and change parameters if needed, |
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36 | according to the comments. |
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37 | |
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38 | _ Compile this member with: |
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39 | |
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40 | CRTCLPGM PGM(ZLIB/COMPILE) SRCFILE(ZLIB/TOOLS) SRCMBR(COMPILE) |
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41 | |
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42 | |
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43 | 4) Compile and generate the service program: |
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44 | |
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45 | _ This can now be done by executing: |
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46 | |
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47 | CALL PGM(ZLIB/COMPILE) |
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48 | |
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49 | |
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50 | |
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51 | II) From the original source distribution: |
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52 | |
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53 | 1) On the AS400, create the source library: |
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54 | |
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55 | CRTLIB LIB(ZLIB) TYPE(PROD) TEXT('ZLIB compression API library') |
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56 | |
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57 | 2) Create the source files: |
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58 | |
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59 | CRTSRCPF FILE(ZLIB/SOURCES) RCDLEN(112) TEXT('ZLIB library modules') |
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60 | CRTSRCPF FILE(ZLIB/H) RCDLEN(112) TEXT('ZLIB library includes') |
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61 | CRTSRCPF FILE(ZLIB/TOOLS) RCDLEN(112) TEXT('ZLIB library control utilities') |
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62 | |
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63 | 3) From the machine hosting the distribution files, upload them (with |
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64 | FTP in text mode, for example) according to the following table: |
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65 | |
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66 | Original AS400 AS400 AS400 AS400 |
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67 | file file member type description |
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68 | SOURCES Original ZLIB C subprogram sources |
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69 | adler32.c ADLER32 C ZLIB - Compute the Adler-32 checksum of a dta strm |
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70 | compress.c COMPRESS C ZLIB - Compress a memory buffer |
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71 | crc32.c CRC32 C ZLIB - Compute the CRC-32 of a data stream |
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72 | deflate.c DEFLATE C ZLIB - Compress data using the deflation algorithm |
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73 | gzio.c GZIO C ZLIB - IO on .gz files |
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74 | infback.c INFBACK C ZLIB - Inflate using a callback interface |
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75 | inffast.c INFFAST C ZLIB - Fast proc. literals & length/distance pairs |
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76 | inflate.c INFLATE C ZLIB - Interface to inflate modules |
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77 | inftrees.c INFTREES C ZLIB - Generate Huffman trees for efficient decode |
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78 | trees.c TREES C ZLIB - Output deflated data using Huffman coding |
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79 | uncompr.c UNCOMPR C ZLIB - Decompress a memory buffer |
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80 | zutil.c ZUTIL C ZLIB - Target dependent utility functions |
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81 | H Original ZLIB C and ILE/RPG include files |
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82 | crc32.h CRC32 C ZLIB - CRC32 tables |
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83 | deflate.h DEFLATE C ZLIB - Internal compression state |
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84 | inffast.h INFFAST C ZLIB - Header to use inffast.c |
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85 | inffixed.h INFFIXED C ZLIB - Table for decoding fixed codes |
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86 | inflate.h INFLATE C ZLIB - Internal inflate state definitions |
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87 | inftrees.h INFTREES C ZLIB - Header to use inftrees.c |
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88 | trees.h TREES C ZLIB - Created automatically with -DGEN_TREES_H |
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89 | zconf.h ZCONF C ZLIB - Compression library configuration |
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90 | zlib.h ZLIB C ZLIB - Compression library C user interface |
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91 | as400/zlib.inc ZLIB.INC RPGLE ZLIB - Compression library ILE RPG user interface |
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92 | zutil.h ZUTIL C ZLIB - Internal interface and configuration |
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93 | TOOLS Building source software & AS/400 README |
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94 | as400/bndsrc BNDSRC Entry point exportation list |
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95 | as400/compile.clp COMPILE CLP Compile sources & generate service program |
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96 | as400/readme.txt README TXT Installation instructions |
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97 | |
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98 | 4) Continue as in I)3). |
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99 | |
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100 | |
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101 | |
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102 | |
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103 | Notes: For AS400 ILE RPG programmers, a /copy member defining the ZLIB |
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104 | API prototypes for ILE RPG can be found in ZLIB/H(ZLIB.INC). |
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105 | Please read comments in this member for more information. |
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106 | |
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107 | Remember that most foreign textual data are ASCII coded: this |
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108 | implementation does not handle conversion from/to ASCII, so |
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109 | text data code conversions must be done explicitely. |
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110 | |
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111 | Always open zipped files in binary mode. |
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