source: rtems/cpukit/score/src/threadstartmultitasking.c @ 2728d9cf

4.104.114.84.95
Last change on this file since 2728d9cf was 08311cc3, checked in by Joel Sherrill <joel.sherrill@…>, on 11/17/99 at 17:51:34

Updated copyright notice.

  • Property mode set to 100644
File size: 2.4 KB
Line 
1/*
2 *  Thread Handler
3 *
4 *
5 *  COPYRIGHT (c) 1989-1999.
6 *  On-Line Applications Research Corporation (OAR).
7 *
8 *  The license and distribution terms for this file may be
9 *  found in found in the file LICENSE in this distribution or at
10 *  http://www.OARcorp.com/rtems/license.html.
11 *
12 *  $Id$
13 */
14
15#include <rtems/system.h>
16#include <rtems/score/apiext.h>
17#include <rtems/score/context.h>
18#include <rtems/score/interr.h>
19#include <rtems/score/isr.h>
20#include <rtems/score/object.h>
21#include <rtems/score/priority.h>
22#include <rtems/score/states.h>
23#include <rtems/score/sysstate.h>
24#include <rtems/score/thread.h>
25#include <rtems/score/threadq.h>
26#include <rtems/score/userext.h>
27#include <rtems/score/wkspace.h>
28
29/*PAGE
30 *
31 *  _Thread_Start_multitasking
32 *
33 *  This kernel routine readies the requested thread, the thread chain
34 *  is adjusted.  A new heir thread may be selected.
35 *
36 *  Input parameters:
37 *    system_thread - pointer to system initialization thread control block
38 *    idle_thread   - pointer to idle thread control block
39 *
40 *  Output parameters:  NONE
41 *
42 *  NOTE:  This routine uses the "blocking" heir selection mechanism.
43 *         This insures the correct heir after a thread restart.
44 *
45 *  INTERRUPT LATENCY:
46 *    ready chain
47 *    select heir
48 */
49
50void _Thread_Start_multitasking( void )
51{
52  /*
53   *  The system is now multitasking and completely initialized. 
54   *  This system thread now either "goes away" in a single processor
55   *  system or "turns into" the server thread in an MP system.
56   */
57
58  _System_state_Set( SYSTEM_STATE_UP );
59
60  _Context_Switch_necessary = FALSE;
61
62  _Thread_Executing = _Thread_Heir;
63
64   /*
65    * Get the init task(s) running.
66    *
67    * Note: Thread_Dispatch() is normally used to dispatch threads.  As
68    *       part of its work, Thread_Dispatch() restores floating point
69    *       state for the heir task.
70    *
71    *       This code avoids Thread_Dispatch(), and so we have to restore
72    *       (actually initialize) the floating point state "by hand".
73    *
74    *       Ignore the CPU_USE_DEFERRED_FP_SWITCH because we must always
75    *       switch in the first thread if it is FP.
76    */
77 
78
79#if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE )
80   /*
81    *  don't need to worry about saving BSP's floating point state
82    */
83
84   if ( _Thread_Heir->fp_context != NULL )
85     _Context_Restore_fp( &_Thread_Heir->fp_context );
86#endif
87
88  _Context_Switch( &_Thread_BSP_context, &_Thread_Heir->Registers );
89}
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