source: rtems/cpukit/score/src/threadresume.c @ a55e305

4.115
Last change on this file since a55e305 was a55e305, checked in by Joel Sherrill <joel.sherrill@…>, on 07/29/10 at 17:52:10

2010-07-29 Gedare Bloom <giddyup44@…>

PR 1635/cpukit

  • sapi/src/exinit.c, score/Makefile.am, score/preinstall.am, score/include/rtems/score/bitfield.h, score/include/rtems/score/priority.h, score/include/rtems/score/thread.h, score/inline/rtems/score/priority.inl, score/inline/rtems/score/thread.inl, score/src/threadchangepriority.c, score/src/threadclearstate.c, score/src/threadready.c, score/src/threadresume.c, score/src/threadsetpriority.c, score/src/threadsetstate.c, score/src/threadsettransient.c, score/src/threadsuspend.c: Refactoring of priority handling, to isolate the bitmap implementation of priorities in the supercore so that priority management is a little more modular. This change is in anticipation of scheduler implementations that can select how they manage tracking priority levels / finding the highest priority ready task. Note that most of the changes here are simple renaming, to clarify the use of the bitmap-based priority management.
  • score/include/rtems/score/prioritybitmap.h, score/inline/rtems/score/prioritybitmap.inl: New files.
  • Property mode set to 100644
File size: 2.1 KB
Line 
1/*
2 *  Thread Handler
3 *
4 *
5 *  COPYRIGHT (c) 1989-1999.
6 *  On-Line Applications Research Corporation (OAR).
7 *
8 *  The license and distribution terms for this file may be
9 *  found in found in the file LICENSE in this distribution or at
10 *  http://www.rtems.com/license/LICENSE.
11 *
12 *  $Id$
13 */
14
15#if HAVE_CONFIG_H
16#include "config.h"
17#endif
18
19#include <rtems/system.h>
20#include <rtems/score/apiext.h>
21#include <rtems/score/context.h>
22#include <rtems/score/interr.h>
23#include <rtems/score/isr.h>
24#include <rtems/score/object.h>
25#include <rtems/score/priority.h>
26#include <rtems/score/states.h>
27#include <rtems/score/sysstate.h>
28#include <rtems/score/thread.h>
29#include <rtems/score/threadq.h>
30#include <rtems/score/userext.h>
31#include <rtems/score/wkspace.h>
32
33/*PAGE
34 *
35 *  _Thread_Resume
36 *
37 *  This kernel routine clears the SUSPEND state if the suspend_count
38 *  drops below one.  If the force parameter is set the suspend_count
39 *  is forced back to zero. The thread ready chain is adjusted if
40 *  necessary and the Heir thread is set accordingly.
41 *
42 *  Input parameters:
43 *    the_thread - pointer to thread control block
44 *    force      - force the suspend count back to 0
45 *
46 *  Output parameters:  NONE
47 *
48 *  INTERRUPT LATENCY:
49 *    priority map
50 *    select heir
51 */
52
53
54void _Thread_Resume(
55  Thread_Control   *the_thread,
56  bool              force
57)
58{
59
60  ISR_Level       level;
61  States_Control  current_state;
62
63  _ISR_Disable( level );
64
65  current_state = the_thread->current_state;
66  if ( current_state & STATES_SUSPENDED ) {
67    current_state =
68    the_thread->current_state = _States_Clear(STATES_SUSPENDED, current_state);
69
70    if ( _States_Is_ready( current_state ) ) {
71
72      _Priority_bit_map_Add( &the_thread->Priority_map );
73
74      _Chain_Append_unprotected(the_thread->ready, &the_thread->Object.Node);
75
76      _ISR_Flash( level );
77
78      if ( the_thread->current_priority < _Thread_Heir->current_priority ) {
79        _Thread_Heir = the_thread;
80        if ( _Thread_Executing->is_preemptible ||
81             the_thread->current_priority == 0 )
82          _Context_Switch_necessary = true;
83      }
84    }
85  }
86
87  _ISR_Enable( level );
88}
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