source: rtems/cpukit/score/src/threadreset.c @ bd462d1

4.104.114.84.9
Last change on this file since bd462d1 was bd462d1, checked in by Joel Sherrill <joel.sherrill@…>, on Nov 16, 1999 at 3:52:49 PM

New file.

  • Property mode set to 100644
File size: 1.9 KB
Line 
1/*
2 *  Thread Handler
3 *
4 *
5 *  COPYRIGHT (c) 1989-1998.
6 *  On-Line Applications Research Corporation (OAR).
7 *  Copyright assigned to U.S. Government, 1994.
8 *
9 *  The license and distribution terms for this file may be
10 *  found in found in the file LICENSE in this distribution or at
11 *  http://www.OARcorp.com/rtems/license.html.
12 *
13 *  $Id$
14 */
15
16#include <rtems/system.h>
17#include <rtems/score/apiext.h>
18#include <rtems/score/context.h>
19#include <rtems/score/interr.h>
20#include <rtems/score/isr.h>
21#include <rtems/score/object.h>
22#include <rtems/score/priority.h>
23#include <rtems/score/states.h>
24#include <rtems/score/sysstate.h>
25#include <rtems/score/thread.h>
26#include <rtems/score/threadq.h>
27#include <rtems/score/userext.h>
28#include <rtems/score/wkspace.h>
29
30/*
31 *  _Thread_Reset
32 *
33 *  DESCRIPTION:
34 *
35 *  This routine resets a thread to its initial stat but does
36 *  not actually restart it.  Some APIs do this in separate
37 *  operations and this division helps support this.
38 */
39 
40void _Thread_Reset(
41  Thread_Control      *the_thread,
42  void                *pointer_argument,
43  unsigned32           numeric_argument
44)
45{
46  the_thread->resource_count   = 0;
47  the_thread->suspend_count    = 0;
48  the_thread->is_preemptible   = the_thread->Start.is_preemptible;
49  the_thread->budget_algorithm = the_thread->Start.budget_algorithm;
50  the_thread->budget_callout   = the_thread->Start.budget_callout;
51
52  the_thread->Start.pointer_argument = pointer_argument;
53  the_thread->Start.numeric_argument = numeric_argument;
54
55  if ( !_Thread_queue_Extract_with_proxy( the_thread ) ) {
56
57    if ( _Watchdog_Is_active( &the_thread->Timer ) )
58      (void) _Watchdog_Remove( &the_thread->Timer );
59  }
60
61  if ( the_thread->current_priority != the_thread->Start.initial_priority ) {
62    the_thread->real_priority = the_thread->Start.initial_priority;
63    _Thread_Set_priority( the_thread, the_thread->Start.initial_priority );
64  }
65}
66
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