/* * Thread Handler * * * COPYRIGHT (c) 1989-2011. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rtems.com/license/LICENSE. * * $Id$ */ #if HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #if defined(__AVR__) #undef __USE_INIT_FINI__ #endif #if defined(__USE_INIT_FINI__) #if defined(__M32R__) #define INIT_NAME __init #elif defined(__ARM_EABI__) #define INIT_NAME __libc_init_array #else #define INIT_NAME _init #endif extern void INIT_NAME(void); #define EXECUTE_GLOBAL_CONSTRUCTORS #endif #if defined(__USE__MAIN__) extern void _main(void); #define INIT_NAME __main #define EXECUTE_GLOBAL_CONSTRUCTORS #endif #if defined(RTEMS_SMP) #include #endif /* * _Thread_Handler * * This routine is the "primal" entry point for all threads. * _Context_Initialize() dummies up the thread's initial context * to cause the first Context_Switch() to jump to _Thread_Handler(). * * This routine is the default thread exitted error handler. It is * returned to when a thread exits. The configured fatal error handler * is invoked to process the exit. * * NOTE: * * On entry, it is assumed all interrupts are blocked and that this * routine needs to set the initial isr level. This may or may not * actually be needed by the context switch routine and as a result * interrupts may already be at there proper level. Either way, * setting the initial isr level properly here is safe. * * Input parameters: NONE * * Output parameters: NONE */ void _Thread_Handler( void ) { ISR_Level level; Thread_Control *executing; #if defined(EXECUTE_GLOBAL_CONSTRUCTORS) static char doneConstructors; char doneCons; #endif executing = _Thread_Executing; /* * Some CPUs need to tinker with the call frame or registers when the * thread actually begins to execute for the first time. This is a * hook point where the port gets a shot at doing whatever it requires. */ _Context_Initialization_at_thread_begin(); /* * have to put level into a register for those cpu's that use * inline asm here */ level = executing->Start.isr_level; _ISR_Set_level(level); #if defined(EXECUTE_GLOBAL_CONSTRUCTORS) doneCons = doneConstructors; doneConstructors = 1; #endif #if ( CPU_HARDWARE_FP == TRUE ) || ( CPU_SOFTWARE_FP == TRUE ) #if ( CPU_USE_DEFERRED_FP_SWITCH == TRUE ) if ( (executing->fp_context != NULL) && !_Thread_Is_allocated_fp( executing ) ) { if ( _Thread_Allocated_fp != NULL ) _Context_Save_fp( &_Thread_Allocated_fp->fp_context ); _Thread_Allocated_fp = executing; } #endif #endif /* * Take care that 'begin' extensions get to complete before * 'switch' extensions can run. This means must keep dispatch * disabled until all 'begin' extensions complete. */ _User_extensions_Thread_begin( executing ); /* * At this point, the dispatch disable level BETTER be 1. */ _Thread_Enable_dispatch(); #if defined(EXECUTE_GLOBAL_CONSTRUCTORS) /* * _init could be a weak symbol and we SHOULD test it but it isn't * in any configuration I know of and it generates a warning on every * RTEMS target configuration. --joel (12 May 2007) */ if (!doneCons) /* && (volatile void *)_init) */ { INIT_NAME (); #if defined(RTEMS_SMP) _Thread_Disable_dispatch(); _SMP_Request_other_cores_to_perform_first_context_switch(); _Thread_Enable_dispatch(); #endif } #endif if ( executing->Start.prototype == THREAD_START_NUMERIC ) { executing->Wait.return_argument = (*(Thread_Entry_numeric) executing->Start.entry_point)( executing->Start.numeric_argument ); } #if defined(RTEMS_POSIX_API) else if ( executing->Start.prototype == THREAD_START_POINTER ) { executing->Wait.return_argument = (*(Thread_Entry_pointer) executing->Start.entry_point)( executing->Start.pointer_argument ); } #endif #if defined(FUNCTIONALITY_NOT_CURRENTLY_USED_BY_ANY_API) else if ( executing->Start.prototype == THREAD_START_BOTH_POINTER_FIRST ) { executing->Wait.return_argument = (*(Thread_Entry_both_pointer_first) executing->Start.entry_point)( executing->Start.pointer_argument, executing->Start.numeric_argument ); } else if ( executing->Start.prototype == THREAD_START_BOTH_NUMERIC_FIRST ) { executing->Wait.return_argument = (*(Thread_Entry_both_numeric_first) executing->Start.entry_point)( executing->Start.numeric_argument, executing->Start.pointer_argument ); } #endif /* * In the switch above, the return code from the user thread body * was placed in return_argument. This assumed that if it returned * anything (which is not supporting in all APIs), then it would be * able to fit in a (void *). */ _User_extensions_Thread_exitted( executing ); _Internal_error_Occurred( INTERNAL_ERROR_CORE, true, INTERNAL_ERROR_THREAD_EXITTED ); }