source: rtems/cpukit/score/src/objectshrinkinformation.c

Last change on this file was 4a0e418, checked in by Joel Sherrill <joel@…>, on 02/16/22 at 21:09:20

score/src/[n-s]*.c: Change license to BSD-2

Updates #3053.

  • Property mode set to 100644
File size: 3.8 KB
Line 
1/* SPDX-License-Identifier: BSD-2-Clause */
2
3/**
4 * @file
5 *
6 * @ingroup RTEMSScoreObject
7 *
8 * @brief This source file contains the implementation of
9 *   _Objects_Free_objects_block() and _Objects_Shrink_information().
10 */
11
12/*
13 *  COPYRIGHT (c) 1989-1999.
14 *  On-Line Applications Research Corporation (OAR).
15 *
16 * Redistribution and use in source and binary forms, with or without
17 * modification, are permitted provided that the following conditions
18 * are met:
19 * 1. Redistributions of source code must retain the above copyright
20 *    notice, this list of conditions and the following disclaimer.
21 * 2. Redistributions in binary form must reproduce the above copyright
22 *    notice, this list of conditions and the following disclaimer in the
23 *    documentation and/or other materials provided with the distribution.
24 *
25 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
26 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
28 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
29 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
30 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
31 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
32 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
33 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
34 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
35 * POSSIBILITY OF SUCH DAMAGE.
36 */
37
38#ifdef HAVE_CONFIG_H
39#include "config.h"
40#endif
41
42#include <rtems/score/objectimpl.h>
43#include <rtems/score/assert.h>
44#include <rtems/score/chainimpl.h>
45#include <rtems/score/wkspace.h>
46
47void _Objects_Free_objects_block(
48  Objects_Information *information,
49  Objects_Maximum      block
50)
51{
52  Objects_Maximum   objects_per_block;
53  Objects_Maximum   index_base;
54  Objects_Maximum   index_end;
55  Chain_Node       *node;
56  const Chain_Node *tail;
57
58  objects_per_block = information->objects_per_block;
59
60  _Assert( _Objects_Allocator_is_owner() );
61  _Assert( _Objects_Is_auto_extend( information ) );
62  _Assert( block >= 1 );
63  _Assert(
64    block < _Objects_Get_maximum_index( information ) / objects_per_block
65  );
66
67  index_base = block * objects_per_block;
68  index_end = index_base + objects_per_block;
69  node = _Chain_First( &information->Inactive );
70  tail = _Chain_Immutable_tail( &information->Inactive );
71
72  while ( node != tail ) {
73    Objects_Control *object;
74    uint32_t         index;
75
76    object = (Objects_Control *) node;
77    index = _Objects_Get_index( object->id ) - OBJECTS_INDEX_MINIMUM;
78
79    /*
80     *  Get the next node before the node is extracted
81     */
82    node = _Chain_Next( node );
83
84    if ( index >= index_base && index < index_end ) {
85      _Chain_Extract_unprotected( &object->Node );
86    }
87  }
88
89  /*
90   *  Free the memory and reset the structures in the object' information
91   */
92
93  _Workspace_Free( information->object_blocks[ block ] );
94  information->object_blocks[ block ] = NULL;
95  information->inactive_per_block[ block ] = 0;
96  information->inactive -= objects_per_block;
97}
98
99void _Objects_Shrink_information(
100  Objects_Information *information
101)
102{
103  Objects_Maximum objects_per_block;
104  Objects_Maximum block_count;
105  Objects_Maximum block;
106
107  _Assert( _Objects_Allocator_is_owner() );
108  _Assert( _Objects_Is_auto_extend( information ) );
109
110  /*
111   * Search the list to find block or chunk with all objects inactive.
112   */
113
114  objects_per_block = information->objects_per_block;
115  block_count = _Objects_Get_maximum_index( information ) / objects_per_block;
116
117  for ( block = 1; block < block_count; block++ ) {
118    if ( information->inactive_per_block[ block ] == objects_per_block ) {
119      _Objects_Free_objects_block( information, block );
120      return;
121    }
122  }
123}
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