/* * Time of Day (TOD) Handler * * * COPYRIGHT (c) 1989-1999. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.OARcorp.com/rtems/license.html. * * $Id$ */ #include #include #include #include #include /*PAGE * * _TOD_Set * * This rountine sets the current date and time with the specified * new date and time structure. * * Input parameters: * the_tod - pointer to the time and date structure * seconds_since_epoch - seconds since system epoch * * Output parameters: NONE */ void _TOD_Set( TOD_Control *the_tod, Watchdog_Interval seconds_since_epoch ) { Watchdog_Interval ticks_until_next_second; _Thread_Disable_dispatch(); _TOD_Deactivate(); if ( seconds_since_epoch < _TOD_Seconds_since_epoch ) _Watchdog_Adjust_seconds( WATCHDOG_BACKWARD, _TOD_Seconds_since_epoch - seconds_since_epoch ); else _Watchdog_Adjust_seconds( WATCHDOG_FORWARD, seconds_since_epoch - _TOD_Seconds_since_epoch ); ticks_until_next_second = _TOD_Ticks_per_second; if ( ticks_until_next_second > _TOD_Current.ticks ) ticks_until_next_second -= _TOD_Current.ticks; _TOD_Current = *the_tod; _TOD_Seconds_since_epoch = seconds_since_epoch; _TOD_Is_set = TRUE; _TOD_Activate( ticks_until_next_second ); _Thread_Enable_dispatch(); }