source: rtems/cpukit/score/include/rtems/score/objectmp.h @ 584ab9e

4.104.115
Last change on this file since 584ab9e was 584ab9e, checked in by Joel Sherrill <joel.sherrill@…>, on 12/18/08 at 17:15:13

2008-12-18 Joel Sherrill <joel.sherrill@…>

  • rtems/include/rtems/rtems/regionmp.h, sapi/include/rtems/config.h, sapi/src/exinit.c, score/Makefile.am, score/include/rtems/score/object.h, score/include/rtems/score/objectmp.h, score/src/objectmp.c: Eliminate Object Handler Initialization routine since it was all for MP configurations.
  • score/src/object.c: Removed.
  • Property mode set to 100644
File size: 5.6 KB
Line 
1/**
2 *  @file  rtems/score/objectmp.h
3 *
4 *  This include file contains all the constants and structures associated
5 *  with the manipulation of Global RTEMS Objects.
6 */
7
8/*
9 *  COPYRIGHT (c) 1989-2006.
10 *  On-Line Applications Research Corporation (OAR).
11 *
12 *  The license and distribution terms for this file may be
13 *  found in the file LICENSE in this distribution or at
14 *  http://www.rtems.com/license/LICENSE.
15 *
16 *  $Id$
17 */
18
19#ifndef _RTEMS_SCORE_OBJECTMP_H
20#define _RTEMS_SCORE_OBJECTMP_H
21
22/**
23 *  @defgroup ScoreObjectMP Object Handler Multiprocessing Support
24 *
25 *  This handler encapsulates functionality which is used to manage
26 *  objects which have been declared to be globally visible.  This handler
27 *  knows objects from all of the nodes in the system.
28 */
29/**@{*/
30
31#ifdef __cplusplus
32extern "C" {
33#endif
34
35/**
36 *  This defines the Global Object Control Block used to manage
37 *  objects resident on other nodes.  It is derived from Object.
38 */
39typedef struct {
40  /** This is an object control structure. */
41  Objects_Control Object;
42  /** This is the name of the object.  Using an unsigned thirty two
43   *  bit value is broken but works.  If any API is MP with variable
44   *  length names .. BOOM!!!!
45   */
46  uint32_t        name;
47}   Objects_MP_Control;
48
49/** @brief  Objects MP Handler initialization
50 *
51 *  This routine intializes the inactive global object chain
52 *  based on the maximum number of global objects configured.
53 */
54void _Objects_MP_Handler_initialization(void);
55
56/** @brief Objects MP Open
57 *
58 *  This routine place the specified global object in the
59 *  specified information table.
60 *
61 *  @param[in] information points to the object information table for this
62 *             object class.
63 *  @param[in] the_global_object points to the object being opened.
64 *  @param[in] the_name is the name of the object being opened.
65 *  @param[in] the_id is the Id of the object being opened.
66 *
67 *  @todo This method only works for object types with 4 byte object names.
68 *        It does not support variable length object names.
69 */
70void _Objects_MP_Open (
71  Objects_Information *information,
72  Objects_MP_Control  *the_global_object,
73  uint32_t             the_name,
74  Objects_Id           the_id
75);
76
77/** @brief  Objects MP Allocate and open
78 *
79 *  This routine allocates a global object control block
80 *  and places it in the specified information table.  If the
81 *  allocation fails, then is_fatal_error determines the
82 *  error processing actions taken.
83 *
84 *  @param[in] information points to the object information table for this
85 *             object class.
86 *  @param[in] the_name is the name of the object being opened.
87 *  @param[in] the_id is the Id of the object being opened.
88 *  @param[in] is_fatal_error is TRUE if not being able to allocate the
89 *             object is considered a fatal error.
90 *
91 *  @todo This method only works for object types with 4 byte object names.
92 *        It does not support variable length object names.
93 */
94bool _Objects_MP_Allocate_and_open (
95  Objects_Information *information,
96  uint32_t             the_name,
97  Objects_Id           the_id,
98  bool                 is_fatal_error
99);
100
101/** @brief  Objects MP Close
102 *
103 *  This routine removes a global object from the specified
104 *  information table and deallocates the global object control block.
105 */
106void _Objects_MP_Close (
107  Objects_Information *information,
108  Objects_Id           the_id
109);
110
111/** @brief  Objects MP Global name search
112 *
113 *  This routine looks for the object with the_name in the global
114 *  object tables indicated by information.  It returns the ID of the
115 *  object with that name if one is found.
116 *
117 *  @param[in] information points to the object information table for this
118 *             object class.
119 *  @param[in] the_name is the name of the object being searched for.
120 *  @param[in] nodes_to_search indicates the set of nodes to search.
121 *  @param[in] the_id will contain the Id of the object if found.
122 *
123 *  @return This method returns one of the
124 *          @ref Objects_Name_or_id_lookup_errors.  If successful, @a the_id
125 *          will contain the Id of the object.
126 */
127Objects_Name_or_id_lookup_errors _Objects_MP_Global_name_search (
128  Objects_Information *information,
129  Objects_Name         the_name,
130  uint32_t             nodes_to_search,
131  Objects_Id          *the_id
132);
133
134/** @brief  Objects MP Is remote
135 *
136 *  This function searches the Global Object Table managed
137 *  by information for the object indicated by ID.  If the object
138 *  is found, then location is set to objects_remote, otherwise
139 *  location is set to objects_error.  In both cases, the_object
140 *  is undefined.
141 *
142 *  @param[in] information points to the object information table for this
143 *             object class.
144 *  @param[in] the_id is the Id of the object being opened.
145 *  @param[in] location will contain the location of the object.
146 *  @param[in] the_object will contain a pointer to the object.
147 *
148 *  @return This method fills in @a location to indicate successful location
149 *          of the object or error.  On success, @a the_object will be
150 *          filled in.
151 */
152void _Objects_MP_Is_remote (
153  Objects_Information  *information,
154  Objects_Id            the_id,
155  Objects_Locations    *location,
156  Objects_Control     **the_object
157);
158
159/**
160 *  This is the maximum number of global objects configured.
161 */
162SCORE_EXTERN uint32_t       _Objects_MP_Maximum_global_objects;
163
164/**
165 *  The following chain header is used to manage the set of
166 *  inactive global object control blocks.
167 */
168SCORE_EXTERN Chain_Control  _Objects_MP_Inactive_global_objects;
169
170#ifndef __RTEMS_APPLICATION__
171#include <rtems/score/objectmp.inl>
172#endif
173
174#ifdef __cplusplus
175}
176#endif
177
178/**@}*/
179
180#endif
181/* end of include file */
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