source: rtems/cpukit/score/include/rtems/score/objectmp.h @ 4b72da4

4.115
Last change on this file since 4b72da4 was 4b72da4, checked in by Joel Sherrill <joel.sherrill@…>, on 06/17/11 at 14:55:27

2011-06-17 Joel Sherrill <joel.sherrill@…>

  • libcsupport/include/rtems/malloc.h, libmisc/stackchk/stackchk.h, posix/include/rtems/posix/time.h, rtems/include/rtems/rtems/object.h, score/include/rtems/score/apiext.h, score/include/rtems/score/interr.h, score/include/rtems/score/mpci.h, score/include/rtems/score/objectmp.h, score/include/rtems/score/thread.h, score/include/rtems/score/threadmp.h, score/include/rtems/score/threadq.h, score/include/rtems/score/timespec.h, score/include/rtems/score/timestamp.h, score/include/rtems/score/timestamp64.h, score/include/rtems/score/tod.h, score/include/rtems/score/watchdog.h, score/include/rtems/score/wkspace.h: Make @brief formatting more consistent.
  • score/include/rtems/score/rbtree.h: Also reformat.
  • Property mode set to 100644
File size: 5.9 KB
Line 
1/**
2 *  @file  rtems/score/objectmp.h
3 *
4 *  This include file contains all the constants and structures associated
5 *  with the manipulation of Global RTEMS Objects.
6 */
7
8/*
9 *  COPYRIGHT (c) 1989-2009.
10 *  On-Line Applications Research Corporation (OAR).
11 *
12 *  The license and distribution terms for this file may be
13 *  found in the file LICENSE in this distribution or at
14 *  http://www.rtems.com/license/LICENSE.
15 *
16 *  $Id$
17 */
18
19#ifndef _RTEMS_SCORE_OBJECTMP_H
20#define _RTEMS_SCORE_OBJECTMP_H
21
22/**
23 *  @defgroup ScoreObjectMP Object Handler Multiprocessing Support
24 *
25 *  This handler encapsulates functionality which is used to manage
26 *  objects which have been declared to be globally visible.  This handler
27 *  knows objects from all of the nodes in the system.
28 */
29/**@{*/
30
31#ifdef __cplusplus
32extern "C" {
33#endif
34
35/**
36 *  This defines the Global Object Control Block used to manage
37 *  objects resident on other nodes.  It is derived from Object.
38 */
39typedef struct {
40  /** This is an object control structure. */
41  Objects_Control Object;
42  /** This is the name of the object.  Using an unsigned thirty two
43   *  bit value is broken but works.  If any API is MP with variable
44   *  length names .. BOOM!!!!
45   */
46  uint32_t        name;
47}   Objects_MP_Control;
48
49/**
50 *  @brief  Objects MP Handler initialization
51 *
52 *  This routine intializes the inactive global object chain
53 *  based on the maximum number of global objects configured.
54 */
55void _Objects_MP_Handler_initialization(void);
56
57/**
58 *  @brief  Objects MP Handler Early initialization
59 *
60 *  This routine intializes the global object node number
61 *  used in the ID field of all objects.
62 */
63void _Objects_MP_Handler_early_initialization(void);
64
65/**
66 *  @brief Objects MP Open
67 *
68 *  This routine place the specified global object in the
69 *  specified information table.
70 *
71 *  @param[in] information points to the object information table for this
72 *             object class.
73 *  @param[in] the_global_object points to the object being opened.
74 *  @param[in] the_name is the name of the object being opened.
75 *  @param[in] the_id is the Id of the object being opened.
76 *
77 *  @todo This method only works for object types with 4 byte object names.
78 *        It does not support variable length object names.
79 */
80void _Objects_MP_Open (
81  Objects_Information *information,
82  Objects_MP_Control  *the_global_object,
83  uint32_t             the_name,
84  Objects_Id           the_id
85);
86
87/**
88 *  @brief  Objects MP Allocate and open
89 *
90 *  This routine allocates a global object control block
91 *  and places it in the specified information table.  If the
92 *  allocation fails, then is_fatal_error determines the
93 *  error processing actions taken.
94 *
95 *  @param[in] information points to the object information table for this
96 *             object class.
97 *  @param[in] the_name is the name of the object being opened.
98 *  @param[in] the_id is the Id of the object being opened.
99 *  @param[in] is_fatal_error is true if not being able to allocate the
100 *             object is considered a fatal error.
101 *
102 *  @todo This method only works for object types with 4 byte object names.
103 *        It does not support variable length object names.
104 */
105bool _Objects_MP_Allocate_and_open (
106  Objects_Information *information,
107  uint32_t             the_name,
108  Objects_Id           the_id,
109  bool                 is_fatal_error
110);
111
112/**
113 *  @brief  Objects MP Close
114 *
115 *  This routine removes a global object from the specified
116 *  information table and deallocates the global object control block.
117 */
118void _Objects_MP_Close (
119  Objects_Information *information,
120  Objects_Id           the_id
121);
122
123/**
124 *  @brief  Objects MP Global name search
125 *
126 *  This routine looks for the object with the_name in the global
127 *  object tables indicated by information.  It returns the ID of the
128 *  object with that name if one is found.
129 *
130 *  @param[in] information points to the object information table for this
131 *             object class.
132 *  @param[in] the_name is the name of the object being searched for.
133 *  @param[in] nodes_to_search indicates the set of nodes to search.
134 *  @param[in] the_id will contain the Id of the object if found.
135 *
136 *  @return This method returns one of the
137 *          @ref Objects_Name_or_id_lookup_errors.  If successful, @a the_id
138 *          will contain the Id of the object.
139 */
140Objects_Name_or_id_lookup_errors _Objects_MP_Global_name_search (
141  Objects_Information *information,
142  Objects_Name         the_name,
143  uint32_t             nodes_to_search,
144  Objects_Id          *the_id
145);
146
147/**
148 *  @brief  Objects MP Is remote
149 *
150 *  This function searches the Global Object Table managed
151 *  by information for the object indicated by ID.  If the object
152 *  is found, then location is set to objects_remote, otherwise
153 *  location is set to objects_error.  In both cases, the_object
154 *  is undefined.
155 *
156 *  @param[in] information points to the object information table for this
157 *             object class.
158 *  @param[in] the_id is the Id of the object being opened.
159 *  @param[in] location will contain the location of the object.
160 *  @param[in] the_object will contain a pointer to the object.
161 *
162 *  @return This method fills in @a location to indicate successful location
163 *          of the object or error.  On success, @a the_object will be
164 *          filled in.
165 */
166void _Objects_MP_Is_remote (
167  Objects_Information  *information,
168  Objects_Id            the_id,
169  Objects_Locations    *location,
170  Objects_Control     **the_object
171);
172
173/**
174 *  This is the maximum number of global objects configured.
175 */
176SCORE_EXTERN uint32_t       _Objects_MP_Maximum_global_objects;
177
178/**
179 *  The following chain header is used to manage the set of
180 *  inactive global object control blocks.
181 */
182SCORE_EXTERN Chain_Control  _Objects_MP_Inactive_global_objects;
183
184#ifndef __RTEMS_APPLICATION__
185#include <rtems/score/objectmp.inl>
186#endif
187
188#ifdef __cplusplus
189}
190#endif
191
192/**@}*/
193
194#endif
195/* end of include file */
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