1 | // |
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2 | // "$Id$" |
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3 | // |
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4 | // MacOS image drawing code for the Fast Light Tool Kit (FLTK). |
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5 | // |
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6 | // Copyright 1998-2005 by Bill Spitzak and others. |
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7 | // |
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8 | // This library is free software; you can redistribute it and/or |
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9 | // modify it under the terms of the GNU Library General Public |
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10 | // License as published by the Free Software Foundation; either |
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11 | // version 2 of the License, or (at your option) any later version. |
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12 | // |
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13 | // This library is distributed in the hope that it will be useful, |
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14 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 | // Library General Public License for more details. |
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17 | // |
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18 | // You should have received a copy of the GNU Library General Public |
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19 | // License along with this library; if not, write to the Free Software |
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20 | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
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21 | // USA. |
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22 | // |
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23 | // Please report all bugs and problems on the following page: |
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24 | // |
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25 | // http://www.fltk.org/str.php |
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26 | // |
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27 | |
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28 | //////////////////////////////////////////////////////////////// |
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29 | |
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30 | #include <config.h> |
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31 | #include <FL/Fl.H> |
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32 | #include <FL/fl_draw.H> |
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33 | #include <FL/x.H> |
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34 | |
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35 | #define MAXBUFFER 0x40000 // 256k |
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36 | |
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37 | /** |
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38 | * draw an image based on the input parameters |
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39 | * |
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40 | * buf: image source data |
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41 | * X, Y: position (in buffer?!) |
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42 | * W, H: size of picture (in pixel?) |
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43 | * delta: distance from pixel to pixel in buf in bytes |
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44 | * linedelta: distance from line to line in buf in bytes |
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45 | * mono: if set, pixel is one byte - if zero, pixel is 3 byte |
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46 | * cb: callback to copy image data into (RGB?) buffer |
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47 | * buf: pointer to first byte in image source |
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48 | * x, y: position in buffer |
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49 | * w: width (in bytes?) |
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50 | * dst: destination buffer |
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51 | * userdata: ? |
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52 | */ |
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53 | static void innards(const uchar *buf, int X, int Y, int W, int H, |
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54 | int delta, int linedelta, int mono, |
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55 | Fl_Draw_Image_Cb cb, void* userdata) |
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56 | { |
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57 | if (!linedelta) linedelta = W*delta; |
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58 | |
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59 | #ifdef __APPLE_QD__ |
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60 | // theoretically, if the current GPort permits, we could write |
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61 | // directly into it, avoiding the temporary GWorld. For now I |
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62 | // will go the safe way... . |
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63 | char direct = 0; |
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64 | GWorldPtr gw; |
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65 | Rect bounds; |
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66 | bounds.left=0; bounds.right=W; bounds.top=0; bounds.bottom=H; |
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67 | QDErr err = NewGWorld( &gw, 32, &bounds, 0L, 0L, useTempMem ); |
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68 | if (err==noErr && gw) { |
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69 | PixMapHandle pm = GetGWorldPixMap( gw ); |
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70 | if ( pm ) { |
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71 | LockPixels( pm ); |
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72 | if ( *pm ) { |
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73 | uchar *base = (uchar*)GetPixBaseAddr( pm ); |
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74 | if ( base ) { |
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75 | PixMapPtr pmp = *pm; |
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76 | // make absolutely sure that we can use a direct memory write to |
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77 | // create the pixmap! |
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78 | if ( pmp->pixelType == 16 || pmp->pixelSize == 32 || pmp->cmpCount == 3 || pmp->cmpSize == 8 ) { |
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79 | int rowBytes = pmp->rowBytes & 0x3fff; |
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80 | if ( cb ) |
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81 | { |
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82 | uchar *tmpBuf = new uchar[ W*delta ]; |
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83 | if ( mono ) delta -= 1; else delta -= 3; |
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84 | for ( int i=0; i<H; i++ ) |
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85 | { |
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86 | uchar *src = tmpBuf; |
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87 | uchar *dst = base + i*rowBytes; |
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88 | cb( userdata, 0, i, W, tmpBuf ); |
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89 | if ( mono ) { |
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90 | for ( int j=0; j<W; j++ ) |
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91 | { uchar c = *src++; *dst++ = 0; *dst++ = c; *dst++ = c; *dst++ = c; src += delta; } |
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92 | } else { |
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93 | for ( int j=0; j<W; j++ ) |
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94 | { *dst++ = 0; *dst++ = *src++; *dst++ = *src++; *dst++ = *src++; src += delta; } |
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95 | } |
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96 | } |
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97 | delete[] tmpBuf; |
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98 | } |
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99 | else |
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100 | { |
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101 | if ( mono ) delta -= 1; else delta -= 3; |
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102 | for ( int i=0; i<H; i++ ) |
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103 | { |
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104 | const uchar *src = buf+i*linedelta; |
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105 | uchar *dst = base + i*rowBytes; |
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106 | if ( mono ) { |
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107 | for ( int j=0; j<W; j++ ) |
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108 | { uchar c = *src++; *dst++ = 0; *dst++ = c; *dst++ = c; *dst++ = c; src += delta; } |
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109 | } else { |
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110 | for ( int j=0; j<W; j++ ) |
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111 | { *dst++ = 0; *dst++ = *src++; *dst++ = *src++; *dst++ = *src++; src += delta; } |
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112 | } |
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113 | } |
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114 | } |
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115 | |
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116 | fl_copy_offscreen( X, Y, W, H, gw, 0, 0 ); |
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117 | direct = 1; |
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118 | } |
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119 | } |
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120 | } |
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121 | |
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122 | UnlockPixels( pm ); |
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123 | } |
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124 | |
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125 | DisposeGWorld( gw ); |
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126 | } |
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127 | |
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128 | // great. We were able to write the pixels directly into memory, so we can return now. |
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129 | if ( direct ) |
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130 | return; |
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131 | |
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132 | // following the very save (and very slow) way to write the image into the give port |
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133 | if ( cb ) |
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134 | { |
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135 | uchar *tmpBuf = new uchar[ W*3 ]; |
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136 | for ( int i=0; i<H; i++ ) |
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137 | { |
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138 | uchar *src = tmpBuf; |
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139 | cb( userdata, 0, i, W, tmpBuf ); |
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140 | for ( int j=0; j<W; j++ ) |
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141 | { |
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142 | if ( mono ) |
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143 | { fl_color( src[0], src[0], src[0] ); src++; } |
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144 | else |
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145 | { fl_color( src[0], src[1], src[2] ); src+=3; } |
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146 | MoveTo( X+j, Y+i ); |
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147 | Line( 0, 0 ); |
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148 | } |
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149 | } |
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150 | delete[] tmpBuf; |
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151 | } |
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152 | else |
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153 | { |
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154 | for ( int i=0; i<H; i++ ) |
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155 | { |
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156 | const uchar *src = buf+i*linedelta; |
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157 | for ( int j=0; j<W; j++ ) |
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158 | { |
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159 | if ( mono ) |
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160 | fl_color( src[0], src[0], src[0] ); |
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161 | else |
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162 | fl_color( src[0], src[1], src[2] ); |
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163 | MoveTo( X+j, Y+i ); |
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164 | Line( 0, 0 ); |
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165 | src += delta; |
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166 | } |
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167 | } |
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168 | } |
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169 | #elif defined(__APPLE_QUARTZ__) |
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170 | const void *array = buf; |
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171 | uchar *tmpBuf = 0; |
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172 | if (cb) { |
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173 | tmpBuf = new uchar[ H*W*delta ]; |
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174 | for (int i=0; i<H; i++) { |
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175 | cb(userdata, 0, i, W, tmpBuf+i*W*delta); |
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176 | } |
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177 | array = (void*)tmpBuf; |
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178 | linedelta = W*delta; |
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179 | } |
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180 | // create an image context |
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181 | CGColorSpaceRef lut = 0; |
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182 | if (delta<=2) |
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183 | lut = CGColorSpaceCreateDeviceGray(); |
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184 | else |
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185 | lut = CGColorSpaceCreateDeviceRGB(); |
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186 | CGDataProviderRef src = CGDataProviderCreateWithData( 0L, array, linedelta*H, 0L); |
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187 | CGImageRef img = CGImageCreate( W, H, 8, 8*delta, linedelta, |
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188 | lut, delta&1?kCGImageAlphaNone:kCGImageAlphaNoneSkipLast, |
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189 | src, 0L, false, kCGRenderingIntentDefault); |
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190 | // draw the image into the destination context |
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191 | if (img) { |
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192 | CGRect rect = { { X, Y }, { W, H } }; |
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193 | Fl_X::q_begin_image(rect, 0, 0, W, H); |
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194 | CGContextDrawImage(fl_gc, rect, img); |
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195 | Fl_X::q_end_image(); |
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196 | // release all allocated resources |
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197 | CGImageRelease(img); |
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198 | } |
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199 | CGColorSpaceRelease(lut); |
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200 | CGDataProviderRelease(src); |
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201 | if (cb) { |
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202 | delete[] tmpBuf; |
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203 | } |
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204 | if (img) return; // else fall through to slow mode |
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205 | // following the very save (and very slow) way to write the image into the give port |
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206 | CGContextSetShouldAntialias(fl_gc, false); |
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207 | if ( cb ) |
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208 | { |
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209 | uchar *tmpBuf = new uchar[ W*4 ]; |
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210 | for ( int i=0; i<H; i++ ) |
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211 | { |
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212 | uchar *src = tmpBuf; |
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213 | cb( userdata, 0, i, W, tmpBuf ); |
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214 | for ( int j=0; j<W; j++ ) |
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215 | { |
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216 | if ( mono ) |
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217 | { fl_color( src[0], src[0], src[0] ); } |
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218 | else |
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219 | { fl_color( src[0], src[1], src[2] ); } |
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220 | CGContextMoveToPoint(fl_gc, X+j, Y+i); |
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221 | CGContextAddLineToPoint(fl_gc, X+j, Y+i); |
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222 | CGContextStrokePath(fl_gc); |
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223 | src+=delta; |
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224 | } |
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225 | } |
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226 | delete[] tmpBuf; |
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227 | } |
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228 | else |
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229 | { |
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230 | for ( int i=0; i<H; i++ ) |
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231 | { |
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232 | const uchar *src = buf+i*linedelta; |
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233 | for ( int j=0; j<W; j++ ) |
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234 | { |
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235 | if ( mono ) |
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236 | fl_color( src[0], src[0], src[0] ); |
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237 | else |
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238 | fl_color( src[0], src[1], src[2] ); |
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239 | CGContextMoveToPoint(fl_gc, X+j, Y+i); |
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240 | CGContextAddLineToPoint(fl_gc, X+j, Y+i); |
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241 | CGContextStrokePath(fl_gc); |
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242 | src += delta; |
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243 | } |
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244 | } |
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245 | } |
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246 | CGContextSetShouldAntialias(fl_gc, true); |
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247 | #else |
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248 | # error : you must defined __APPLE_QD__ or __APPLE_QUARTZ__ |
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249 | #endif |
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250 | } |
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251 | |
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252 | void fl_draw_image(const uchar* buf, int x, int y, int w, int h, int d, int l){ |
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253 | innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0); |
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254 | } |
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255 | void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, |
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256 | int x, int y, int w, int h,int d) { |
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257 | innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data); |
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258 | } |
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259 | void fl_draw_image_mono(const uchar* buf, int x, int y, int w, int h, int d, int l){ |
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260 | innards(buf,x,y,w,h,d,l,1,0,0); |
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261 | } |
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262 | void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, |
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263 | int x, int y, int w, int h,int d) { |
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264 | innards(0,x,y,w,h,d,0,1,cb,data); |
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265 | } |
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266 | |
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267 | void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) { |
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268 | fl_color(r,g,b); |
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269 | fl_rectf(x,y,w,h); |
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270 | } |
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271 | |
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272 | // |
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273 | // End of "$Id$". |
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274 | // |
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